- [gd_scene load_steps=2 format=3 uid="uid://bygnukrvvm1vi"]
-
- [ext_resource type="Script" path="res://addons/dungeonShooting_plugin/Automation.cs" id="1"]
-
- [node name="Automation" type="Control"]
- layout_mode = 3
- anchors_preset = 15
- anchor_right = 1.0
- anchor_bottom = 1.0
- grow_horizontal = 2
- grow_vertical = 2
- script = ExtResource("1")
-
- [node name="ScrollContainer" type="ScrollContainer" parent="."]
- layout_mode = 0
- anchor_right = 1.0
- anchor_bottom = 1.0
-
- [node name="VBoxContainer" type="VBoxContainer" parent="ScrollContainer"]
- layout_mode = 2
- size_flags_horizontal = 3
-
- [node name="HBoxContainer" type="HBoxContainer" parent="ScrollContainer/VBoxContainer"]
- layout_mode = 2
-
- [node name="Label" type="Label" parent="ScrollContainer/VBoxContainer/HBoxContainer"]
- layout_mode = 2
- text = "ResourcePath.cs"
-
- [node name="Button" type="Button" parent="ScrollContainer/VBoxContainer/HBoxContainer"]
- layout_mode = 2
- text = "重新生成"
-
- [node name="HBoxContainer2" type="HBoxContainer" parent="ScrollContainer/VBoxContainer"]
- layout_mode = 2
-
- [node name="Label" type="Label" parent="ScrollContainer/VBoxContainer/HBoxContainer2"]
- layout_mode = 2
- text = "地牢房间配置"
-
- [node name="Button" type="Button" parent="ScrollContainer/VBoxContainer/HBoxContainer2"]
- layout_mode = 2
- text = "重新打包"
-
- [connection signal="pressed" from="ScrollContainer/VBoxContainer/HBoxContainer/Button" to="." method="_on_Button_pressed"]
- [connection signal="pressed" from="ScrollContainer/VBoxContainer/HBoxContainer2/Button" to="." method="_on_Button2_pressed"]