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DungeonShooting / DungeonShooting_Godot / prefab / ui / TileSetEditor.tscn
[gd_scene load_steps=7 format=3 uid="uid://dn5brsxa6w3l6"]

[ext_resource type="Script" path="res://src/game/ui/tileSetEditor/TileSetEditorPanel.cs" id="1_rgx4n"]
[ext_resource type="Texture2D" uid="uid://cajcnlimvoxk" path="res://resource/sprite/ui/commonIcon/Back.png" id="2_naycu"]
[ext_resource type="Texture2D" uid="uid://cat35d7ueu7gu" path="res://resource/sprite/ui/commonIcon/Save.png" id="3_bcuxk"]
[ext_resource type="Texture2D" uid="uid://0878uloew5jo" path="res://resource/sprite/ui/commonIcon/Block.png" id="4_g67x4"]
[ext_resource type="Script" path="res://src/game/ui/tileSetEditor/TileSetEditorImportRoot.cs" id="4_ua8n7"]
[ext_resource type="Texture2D" uid="uid://duos2p6if4kcp" path="res://resource/sprite/ui/commonIcon/Import.png" id="6_4ra02"]

[node name="TileSetEditor" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_rgx4n")

[node name="Bg" type="Panel" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2

[node name="VBoxContainer" type="VBoxContainer" parent="Bg"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 0

[node name="Head" type="Panel" parent="Bg/VBoxContainer"]
custom_minimum_size = Vector2(0, 70)
layout_mode = 2

[node name="Back" type="Button" parent="Bg/VBoxContainer/Head"]
layout_mode = 2
offset_left = 2.0
offset_top = 2.0
offset_right = 62.0
offset_bottom = 68.0
size_flags_horizontal = 0
icon = ExtResource("2_naycu")
icon_alignment = 1

[node name="Save" type="Button" parent="Bg/VBoxContainer/Head"]
layout_mode = 0
offset_left = 64.0
offset_top = 2.0
offset_right = 124.0
offset_bottom = 68.0
grow_vertical = 2
size_flags_horizontal = 0
icon = ExtResource("3_bcuxk")
icon_alignment = 1

[node name="Title" type="Label" parent="Bg/VBoxContainer/Head"]
layout_mode = 0
offset_left = 136.0
offset_top = 2.0
offset_right = 272.0
offset_bottom = 68.0
text = "正在编辑"
vertical_alignment = 1

[node name="HBoxContainer" type="HBoxContainer" parent="Bg/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
theme_override_constants/separation = 0

[node name="LeftRoot" type="Panel" parent="Bg/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3

[node name="MarginContainer" type="MarginContainer" parent="Bg/VBoxContainer/HBoxContainer/LeftRoot"]
layout_mode = 2
offset_right = 213.0
offset_bottom = 1010.0
size_flags_horizontal = 3
theme_override_constants/margin_left = 2
theme_override_constants/margin_top = 2
theme_override_constants/margin_right = 2
theme_override_constants/margin_bottom = 2

[node name="GridContainer" type="ScrollContainer" parent="Bg/VBoxContainer/HBoxContainer/LeftRoot/MarginContainer"]
layout_mode = 2

[node name="VBoxContainer" type="VBoxContainer" parent="Bg/VBoxContainer/HBoxContainer/LeftRoot/MarginContainer/GridContainer"]
layout_mode = 2
size_flags_horizontal = 3

[node name="ImportTab" type="Button" parent="Bg/VBoxContainer/HBoxContainer/LeftRoot/MarginContainer/GridContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
text = "导入纹理"

[node name="TileCellTab" type="Button" parent="Bg/VBoxContainer/HBoxContainer/LeftRoot/MarginContainer/GridContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
text = "图块"

[node name="TerrainTab" type="Button" parent="Bg/VBoxContainer/HBoxContainer/LeftRoot/MarginContainer/GridContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
text = "地形"

[node name="PatternTab" type="Button" parent="Bg/VBoxContainer/HBoxContainer/LeftRoot/MarginContainer/GridContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
text = "组合"

[node name="ObjectTab" type="Button" parent="Bg/VBoxContainer/HBoxContainer/LeftRoot/MarginContainer/GridContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
text = "物体"

[node name="TrapBtn" type="Button" parent="Bg/VBoxContainer/HBoxContainer/LeftRoot/MarginContainer/GridContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 60)
layout_mode = 2
text = "陷阱"

[node name="RightRoot" type="Panel" parent="Bg/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 8.0

[node name="ImportRoot" type="TextureRect" parent="Bg/VBoxContainer/HBoxContainer/RightRoot"]
clip_children = 1
layout_mode = 2
offset_right = 1707.0
offset_bottom = 1010.0
size_flags_vertical = 3
texture = ExtResource("4_g67x4")
script = ExtResource("4_ua8n7")

[node name="ImportButton" type="Button" parent="Bg/VBoxContainer/HBoxContainer/RightRoot/ImportRoot"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
flat = true

[node name="ImportLabel" type="Label" parent="Bg/VBoxContainer/HBoxContainer/RightRoot/ImportRoot"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -276.0
offset_top = 61.0
offset_right = 276.0
offset_bottom = 101.0
grow_horizontal = 2
grow_vertical = 2
text = "点击导入纹理或者将纹理拖拽到该区域, 格式为'.png'"

[node name="ImportIcon" type="TextureRect" parent="Bg/VBoxContainer/HBoxContainer/RightRoot/ImportRoot"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -32.0
offset_top = -32.0
offset_right = 32.0
offset_bottom = 32.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
texture = ExtResource("6_4ra02")

[node name="Control" type="Control" parent="Bg/VBoxContainer/HBoxContainer/RightRoot/ImportRoot"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -0.5
offset_top = -0.5
offset_right = 0.5
offset_bottom = 0.5
grow_horizontal = 2
grow_vertical = 2

[node name="ImportPreview" type="Sprite2D" parent="Bg/VBoxContainer/HBoxContainer/RightRoot/ImportRoot/Control"]