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DungeonShooting / DungeonShooting_Godot / src / game / ui / tileSetEditorTerrain / right / TerrainCell.cs
@小李xl 小李xl on 23 Dec 2023 212 bytes 编辑TileSet地形, 制作中
using Godot;

namespace UI.TileSetEditorTerrain;

public class TerrainCell : UiCell<TileSetEditorTerrain.RightCell, bool>
{
    public override void OnInit()
    {
        CellNode.Instance.Init(this);
    }
}