[gd_scene load_steps=13 format=3 uid="uid://b8s1dgu63fddf"] [ext_resource type="PackedScene" uid="uid://dbrig6dq441wo" path="res://prefab/role/template/AdvancedEnemyTemplate.tscn" id="1_2vqwe"] [ext_resource type="Script" path="res://src/game/activity/role/enemy/AdvancedEnemy.cs" id="2_thbey"] [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="3_x8agd"] [ext_resource type="SpriteFrames" uid="uid://cnctpyrn02rhd" path="res://resource/spriteFrames/role/Enemy0001.tres" id="4_qv8w5"] [ext_resource type="Texture2D" uid="uid://b75k7hefqy3tm" path="res://resource/sprite/role/common/Role_astonished.png" id="5_0p4q8"] [ext_resource type="Texture2D" uid="uid://6jka6itu76x7" path="res://resource/sprite/role/common/Role_notify.png" id="6_70bey"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_f7y56"] resource_local_to_scene = true shader = ExtResource("3_x8agd") shader_parameter/blend = Color(0, 0, 0, 0.470588) shader_parameter/schedule = 1.0 shader_parameter/modulate = Color(1, 1, 1, 1) shader_parameter/show_outline = true shader_parameter/outline_color = Color(0, 0, 0, 1) shader_parameter/outline_rainbow = false shader_parameter/outline_use_blend = true [sub_resource type="ShaderMaterial" id="ShaderMaterial_2kup1"] resource_local_to_scene = true shader = ExtResource("3_x8agd") shader_parameter/blend = Color(1, 1, 1, 1) shader_parameter/schedule = 0.0 shader_parameter/modulate = Color(1, 1, 1, 1) shader_parameter/show_outline = true shader_parameter/outline_color = Color(0, 0, 0, 1) shader_parameter/outline_rainbow = false shader_parameter/outline_use_blend = true [sub_resource type="Animation" id="Animation_nb4pe"] resource_name = "astonished" length = 0.6 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("TipSprite:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.6), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [true, false] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("TipSprite:texture") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [ExtResource("5_0p4q8")] } [sub_resource type="Animation" id="Animation_0l5k0"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("TipSprite:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("TipSprite:texture") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [ExtResource("5_0p4q8")] } [sub_resource type="Animation" id="Animation_5mflw"] resource_name = "notify" length = 0.6 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("TipSprite:texture") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [ExtResource("6_70bey")] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("TipSprite:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.6), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [true, false] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ur1ug"] _data = { "RESET": SubResource("Animation_0l5k0"), "astonished": SubResource("Animation_nb4pe"), "notify": SubResource("Animation_5mflw") } [node name="Enemy0001" node_paths=PackedStringArray("ViewRay", "NavigationAgent2D", "NavigationPoint", "TipSprite", "MountPoint", "BackMountPoint", "MeleeAttackArea", "MeleeAttackCollision", "HurtArea", "HurtCollision", "InteractiveArea", "InteractiveCollision", "AnimationPlayer", "ShadowSprite", "AnimatedSprite", "Collision") instance=ExtResource("1_2vqwe")] script = ExtResource("2_thbey") ViewRay = NodePath("ViewRay") NavigationAgent2D = NodePath("NavigationPoint/NavigationAgent2D") NavigationPoint = NodePath("NavigationPoint") TipSprite = NodePath("TipSprite") MountPoint = NodePath("MountPoint") BackMountPoint = NodePath("BackMountPoint") MeleeAttackArea = NodePath("MountPoint/MeleeAttackArea") MeleeAttackCollision = NodePath("MountPoint/MeleeAttackArea/MeleeAttackCollision") HurtArea = NodePath("HurtArea") HurtCollision = NodePath("HurtArea/HurtCollision") InteractiveArea = NodePath("InteractiveArea") InteractiveCollision = NodePath("InteractiveArea/InteractiveCollision") AnimationPlayer = NodePath("AnimationPlayer") ShadowSprite = NodePath("ShadowSprite") AnimatedSprite = NodePath("AnimatedSprite") Collision = NodePath("Collision") [node name="ShadowSprite" parent="." index="0"] material = SubResource("ShaderMaterial_f7y56") [node name="AnimatedSprite" parent="." index="2"] material = SubResource("ShaderMaterial_2kup1") sprite_frames = ExtResource("4_qv8w5") [node name="TipSprite" parent="." index="9"] position = Vector2(0, -28) [node name="AnimationPlayer" parent="." index="10"] libraries = { "": SubResource("AnimationLibrary_ur1ug") }