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DungeonShooting / DungeonShooting_Godot / src / framework / map / mark / PlayerBirthMark.cs
  1.  
  2. using Godot;
  3.  
  4. /// <summary>
  5. /// 玩家生成标记
  6. /// </summary>
  7. [Tool]
  8. public partial class PlayerBirthMark : ActivityMark
  9. {
  10. public override void _Ready()
  11. {
  12. DrawColor = Colors.Green;
  13. }
  14.  
  15. public override void Doing(RoomInfo roomInfo)
  16. {
  17. }
  18. }