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DungeonShooting
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DungeonShooting
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DungeonShooting_Godot
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resource
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material
/ OffsetVertex.gdshader
小李xl
on 12 Nov 2023
102 bytes
测试在完美像素模式下使相机平滑移动
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shader_type canvas_item; uniform vec2 offset = vec2(0.0 , 0.0); void vertex() { VERTEX += offset; }