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DungeonShooting / DungeonShooting_Godot / resource / spriteFrames / prop / active / ActiveProp5001.tres
@小李xl 小李xl on 9 Jul 2023 358 bytes 修复拾起道具的bug
  1. [gd_resource type="SpriteFrames" load_steps=2 format=3 uid="uid://bbjyakayescy5"]
  2.  
  3. [ext_resource type="Texture2D" uid="uid://fby848tbodc" path="res://resource/sprite/prop/active/ActiveProp5001.png" id="1_1xlxo"]
  4.  
  5. [resource]
  6. animations = [{
  7. "frames": [{
  8. "duration": 1.0,
  9. "texture": ExtResource("1_1xlxo")
  10. }],
  11. "loop": true,
  12. "name": &"default",
  13. "speed": 5.0
  14. }]