- [gd_scene load_steps=9 format=2]
-
- [ext_resource path="res://resource/materlal/Blend.tres" type="Material" id=1]
- [ext_resource path="res://addons/dungeonShooting_plugin/ActivityObjectTemplate.cs" type="Script" id=2]
- [ext_resource path="res://src/game/role/MountRotation.cs" type="Script" id=4]
- [ext_resource path="res://resource/materlal/Blend.gdshader" type="Shader" id=5]
-
- [sub_resource type="ShaderMaterial" id=33]
- resource_local_to_scene = true
- shader = ExtResource( 5 )
- shader_param/blend = Color( 1, 1, 1, 1 )
- shader_param/schedule = 0.0
-
- [sub_resource type="CircleShape2D" id=36]
- radius = 4.0
-
- [sub_resource type="RectangleShape2D" id=35]
- extents = Vector2( 5, 7.5 )
-
- [sub_resource type="RectangleShape2D" id=16]
- extents = Vector2( 5, 8.25 )
-
- [node name="Role" type="Node"]
- script = ExtResource( 2 )
- UseYSort = true
- CollisionMask = 1
-
- [node name="ShadowSprite" type="Sprite" parent="."]
- material = ExtResource( 1 )
-
- [node name="BackMountPoint" type="Position2D" parent="."]
- position = Vector2( 0, -10 )
-
- [node name="AnimatedSprite" type="AnimatedSprite" parent="."]
- material = SubResource( 33 )
- position = Vector2( 0, -12 )
-
- [node name="Collision" type="CollisionShape2D" parent="."]
- position = Vector2( 0, -4 )
- shape = SubResource( 36 )
-
- [node name="HurtArea" type="Area2D" parent="."]
- collision_layer = 0
- collision_mask = 0
- monitoring = false
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="HurtArea"]
- position = Vector2( 0, -7.5 )
- shape = SubResource( 35 )
-
- [node name="InteractiveArea" type="Area2D" parent="."]
- visible = false
- collision_layer = 0
- collision_mask = 4
- monitorable = false
-
- [node name="Collision" type="CollisionShape2D" parent="InteractiveArea"]
- position = Vector2( 0, -5 )
- shape = SubResource( 16 )
-
- [node name="MountPoint" type="Position2D" parent="."]
- position = Vector2( 2, -4 )
- script = ExtResource( 4 )
-
- [node name="AnimationPlayer" type="AnimationPlayer" parent="."]