using System.Collections.Generic; using Godot; /// <summary> /// 房间的数据描述 /// </summary> public class RoomInfo { public RoomInfo(int id) { Id = id; } public int Id; /// <summary> /// 房间大小 /// </summary> public Vector2 Size; /// <summary> /// 房间位置 /// </summary> public Vector2 Position; public object Doors; /// <summary> /// 房间生成时所处方向: 0上, 1右, 2下, 3左 /// </summary> public int Direction; public List<RoomInfo> Next = new List<RoomInfo>(); public RoomInfo Prev; }