[gd_scene load_steps=2 format=3 uid="uid://b72vjthv7exo1"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_vke61"] size = Vector2(60, 66) [node name="RoomDoor" type="RigidBody2D"] collision_layer = 0 collision_mask = 0 [node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_vke61")