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DungeonShooting / DungeonShooting_Godot / src / framework / IComponent.cs
@小李xl 小李xl on 24 Aug 2022 173 bytes 架构调整

using Godot;

public interface IComponent<TN> : IProcess where TN : Node2D
{
    GameObject<TN> GameObject { get; }

    void SetGameObject(GameObject<TN> gameObject);
}