Newer
Older
DungeonShooting / DungeonShooting_Godot / resource / map / tileMaps / GroupConfig.json
{
  "TestGroup1": {
	"GroupName": "TestGroup1",
	"BattleList": [
	  {
		"ErrorType": 0,
		"Path": "resource/map/tileMaps/TestGroup1/battle/Battle1"
	  },
	  {
		"ErrorType": 0,
		"Path": "resource/map/tileMaps/TestGroup1/battle/Battle2"
	  },
	  {
		"ErrorType": 0,
		"Path": "resource/map/tileMaps/TestGroup1/battle/Battle3"
	  }
	],
	"InletList": [
	  {
		"ErrorType": 0,
		"Path": "resource/map/tileMaps/TestGroup1/inlet/Start1"
	  },
	  {
		"ErrorType": 0,
		"Path": "resource/map/tileMaps/TestGroup1/inlet/Start2"
	  }
	],
	"OutletList": [
	  {
		"ErrorType": 0,
		"Path": "resource/map/tileMaps/TestGroup1/outlet/End1"
	  }
	],
	"BossList": [],
	"RewardList": [],
	"ShopList": [],
	"EventList": [],
	"Remark": "\u6D4B\u8BD5\u7EC4"
  }
}