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DungeonShooting / DungeonShooting_Godot / resource / spriteFrames / weapon / Weapon0004.tres
  1. [gd_resource type="SpriteFrames" load_steps=2 format=3 uid="uid://k2tktysa7j86"]
  2.  
  3. [ext_resource type="Texture2D" uid="uid://bxhbsq0wb2yo1" path="res://resource/sprite/weapon/weapon0004/Weapon0004.png" id="1_jb24v"]
  4.  
  5.  
  6. [resource]
  7. animations = [{
  8. "frames": [{
  9. "duration": 1.0,
  10. "texture": ExtResource("1_jb24v")
  11. }],
  12. "loop": true,
  13. "name": &"default",
  14. "speed": 5.0
  15. }]