- <wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
- <s:String x:Key="/Default/CodeInspection/PencilsConfiguration/ActualSeverity/@EntryValue">WARNING</s:String>
- <s:String x:Key="/Default/Environment/AssemblyExplorer/XmlDocument/@EntryValue"><AssemblyExplorer>
- <Assembly Path="D:\GameProject\DungeonShooting\DungeonShooting_Godot\.mono\assemblies\Debug\GodotSharp.dll" />
- </AssemblyExplorer></s:String></wpf:ResourceDictionary>