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DungeonShooting / DungeonShooting_Godot / src / game / buff / ConditionFragmentAttribute.cs
@小李xl 小李xl on 22 Mar 2024 275 bytes 道具逻辑片段更新参数描述
  1.  
  2. using System;
  3.  
  4. /// <summary>
  5. /// 条件片段
  6. /// </summary>
  7. [AttributeUsage(AttributeTargets.Class)]
  8. public class ConditionFragmentAttribute : FragmentAttribute
  9. {
  10. public ConditionFragmentAttribute(string name, string description) : base(name, description)
  11. {
  12. }
  13. }