[gd_scene load_steps=16 format=3 uid="uid://7fjw62ymmrl7"] [ext_resource type="Texture2D" uid="uid://cusp3s5t7qbuy" path="res://resource/sprite/effects/explode/Explode_circle0002.png" id="1_xuqre"] [ext_resource type="Script" path="res://src/game/effects/AutoDestroySprite.cs" id="2_eeot2"] [ext_resource type="Texture2D" uid="uid://du0f3km5jhxlg" path="res://resource/sprite/effects/common/Smoke4.png" id="3_yow4l"] [sub_resource type="AtlasTexture" id="AtlasTexture_w7xvw"] atlas = ExtResource("1_xuqre") region = Rect2(0, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_tt7yd"] atlas = ExtResource("1_xuqre") region = Rect2(16, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_5yu76"] atlas = ExtResource("1_xuqre") region = Rect2(32, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_obu2v"] atlas = ExtResource("1_xuqre") region = Rect2(48, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_5nbmq"] atlas = ExtResource("1_xuqre") region = Rect2(64, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_tiuph"] atlas = ExtResource("1_xuqre") region = Rect2(80, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_n3apl"] atlas = ExtResource("1_xuqre") region = Rect2(96, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_ub3cw"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_w7xvw") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_tt7yd") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_5yu76") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_obu2v") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_5nbmq") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_tiuph") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_n3apl") }, { "duration": 1.0, "texture": null }], "loop": false, "name": &"default", "speed": 18.0 }] [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_4bd3q"] particles_animation = true particles_anim_h_frames = 3 particles_anim_v_frames = 1 particles_anim_loop = false [sub_resource type="Curve" id="Curve_86ye5"] _data = [Vector2(0.0215054, 1), 0.0, 0.0, 0, 0, Vector2(0.512545, 0.882353), 0.0, 0.0, 0, 0, Vector2(1, 0.152941), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_j77i6"] curve = SubResource("Curve_86ye5") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_8k30u"] lifetime_randomness = 0.3 particle_flag_disable_z = true angle_max = 360.0 direction = Vector3(0, -1, 0) initial_velocity_min = 70.0 initial_velocity_max = 90.0 gravity = Vector3(0, 150, 0) scale_min = 0.9 scale_max = 1.5 scale_curve = SubResource("CurveTexture_j77i6") color = Color(1, 1, 1, 0.392157) anim_offset_max = 1.0 [node name="BulletDisappear0002" type="AnimatedSprite2D" node_paths=PackedStringArray("Particles2D")] modulate = Color(0.952941, 0.709804, 0.635294, 1) z_index = -4 scale = Vector2(0.5, 0.5) sprite_frames = SubResource("SpriteFrames_ub3cw") frame = 7 frame_progress = 1.0 script = ExtResource("2_eeot2") DelayTime = 1.5 Particles2D = [NodePath("GPUParticles2D")] [node name="GPUParticles2D" type="GPUParticles2D" parent="."] material = SubResource("CanvasItemMaterial_4bd3q") emitting = false process_material = SubResource("ParticleProcessMaterial_8k30u") texture = ExtResource("3_yow4l") lifetime = 0.5 one_shot = true explosiveness = 0.9 randomness = 0.5 fixed_fps = 20