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DungeonShooting / DungeonShooting_Godot / src / framework / common / DragState.cs
@小李xl 小李xl on 19 Dec 2023 287 bytes 重新实现拖拽Ui的逻辑

/// <summary>
/// 拖拽状态
/// </summary>
public enum DragState
{
    /// <summary>
    /// 拖拽开始
    /// </summary>
    DragStart,
    /// <summary>
    /// 拖拽中
    /// </summary>
    DragMove,
    /// <summary>
    /// 拖拽结束
    /// </summary>
    DragEnd
}