Newer
Older
DungeonShooting / DungeonShooting_Godot / resource / map / tileData / testGroup / battle / Room1.json
@小李xl 小李xl on 16 Jul 2023 798 bytes 完整的加载与保存逻辑
{
  "Position": {
    "X": -5,
    "Y": -6
  },
  "Size": {
    "X": 24,
    "Y": 15
  },
  "DoorAreaInfos": [],
  "NavigationList": [
    {
      "PointList": [
        -56,
        -72,
        280,
        -72,
        280,
        128,
        -56,
        128
      ],
      "Type": 0
    },
    {
      "PointList": [
        -24,
        -32,
        56,
        -32,
        56,
        8,
        24,
        8,
        24,
        24,
        -24,
        24
      ],
      "Type": 1
    },
    {
      "PointList": [
        200,
        32,
        248,
        32,
        248,
        88,
        168,
        88,
        168,
        48,
        200,
        48
      ],
      "Type": 1
    }
  ],
  "GroupName": "testGroup",
  "RoomType": 0,
  "FileName": "Room1",
  "Weight": 100
}