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DungeonShooting / src / weapon / gun / GunWeightType.cs

/// <summary>
/// 根据重量划分的武器类型
/// </summary>
public enum GunWeightType
{
    /// <summary>
    /// 副武器
    /// </summary>
    DeputyWeapon = 1,
    /// <summary>
    /// 主武器
    /// </summary>
    MainWeapon = 2,
    /// <summary>
    /// 重型武器
    /// </summary>
    HeavyWeapon = 3
}