/// <summary> /// 根据重量划分的武器类型 /// </summary> public enum GunWeightType { /// <summary> /// 副武器 /// </summary> DeputyWeapon = 1, /// <summary> /// 主武器 /// </summary> MainWeapon = 2, /// <summary> /// 重型武器 /// </summary> HeavyWeapon = 3 }