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DungeonShooting / DungeonShooting_Godot / scene / test / TestOptimizeSprite.tscn
@小李xl 小李xl on 18 Jun 2023 1 KB 解决升级Godot版本产生的bug
[gd_scene load_steps=10 format=3 uid="uid://crwmgbequhxf3"]

[ext_resource type="Script" path="res://src/test/TestOptimizeSprite.cs" id="1_rwuav"]
[ext_resource type="Texture2D" uid="uid://civvcowt2wklr" path="res://resource/sprite/weapon/weapon0001/Weapon0001.png" id="2_qvs0g"]
[ext_resource type="Texture2D" uid="uid://b53kofmyan42g" path="res://resource/sprite/weapon/weapon0002/Weapon0002.png" id="3_jejmg"]
[ext_resource type="Texture2D" uid="uid://clgf63extg800" path="res://resource/sprite/weapon/weapon0003/Weapon0003.png" id="4_twsss"]
[ext_resource type="Texture2D" uid="uid://504f1r0mi33n" path="res://resource/sprite/weapon/weapon0005/Weapon0005.png" id="5_bdcjp"]
[ext_resource type="Texture2D" uid="uid://dn0un05nr8xun" path="res://resource/sprite/weapon/weapon0006/Weapon0006.png" id="6_sqcu7"]
[ext_resource type="Texture2D" uid="uid://bxhbsq0wb2yo1" path="res://resource/sprite/weapon/knife1.png" id="7_w4iwy"]
[ext_resource type="Texture2D" uid="uid://yn8t7ovmt4gj" path="res://resource/sprite/weapon/gun1.png" id="9_mddgj"]
[ext_resource type="Texture2D" uid="uid://5geiuvv6hyov" path="res://resource/sprite/weapon/gun2.png" id="10_rxwsh"]

[node name="TestOptimizeSprite" type="Node2D"]
script = ExtResource("1_rwuav")
ImageList = Array[Texture2D]([ExtResource("2_qvs0g"), ExtResource("3_jejmg"), ExtResource("4_twsss"), ExtResource("5_bdcjp"), ExtResource("6_sqcu7"), ExtResource("7_w4iwy"), null, ExtResource("9_mddgj"), ExtResource("10_rxwsh")])