-
- using System.Collections.Generic;
- using System.Text.Json;
-
- [BuffFragment(
- "MaxShield",
- "增加护盾上限buff",
- Arg1 = "(int)增加的护盾上限值"
- )]
- public class Buff_MaxShield : BuffFragment
- {
- private List<ulong> _cacheId = new List<ulong>();
- private int _maxShield;
-
- public override void InitParam(JsonElement[] args)
- {
- _maxShield = args[0].GetInt32();
- }
-
- public override void OnPickUpItem()
- {
- Role.MaxShield += _maxShield;
- var instanceId = Role.GetInstanceId();
- if (!_cacheId.Contains(instanceId))
- {
- _cacheId.Add(instanceId);
- Role.Shield += _maxShield;
- }
- }
-
- public override void OnRemoveItem()
- {
- Role.MaxShield -= _maxShield;
- }
- }