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DungeonShooting / DungeonShooting_Godot / scene / test / TestExpression.tscn
  1. [gd_scene load_steps=2 format=3 uid="uid://blp7bo6tyoqlr"]
  2.  
  3. [ext_resource type="Script" path="res://src/test/TestExpression.cs" id="1_qmchi"]
  4.  
  5. [node name="TestExpression" type="Node2D"]
  6. script = ExtResource("1_qmchi")
  7. Str = "0003;
  8. 0001(w:100,ca:15,ra:30);
  9. 0002(w:120,ca:10,ra:20);"