<Project Sdk="Godot.NET.Sdk/4.2.2"> <PropertyGroup> <TargetFramework>net8.0</TargetFramework> <EnableDynamicLoading>true</EnableDynamicLoading> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)' == 'Debug' "> </PropertyGroup> <ItemGroup> <Folder Include="src\game\ui\editorTools" /> </ItemGroup> <ItemGroup> <Compile Remove="android\**" /> <Compile Remove="excelTool\**" /> </ItemGroup> <ItemGroup> <EmbeddedResource Remove="android\**" /> <EmbeddedResource Remove="excelTool\**" /> </ItemGroup> </Project>