/// <summary> /// 地牢房间检查结果 /// </summary> public class DungeonCheckState { /// <summary> /// 是否存在异常 /// </summary> public bool HasError; /// <summary> /// 异常消息 /// </summary> public string ErrorMessage; public DungeonCheckState(bool hasError, string errorMessage) { HasError = hasError; ErrorMessage = errorMessage; } }