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DungeonShooting / DungeonShooting_Godot / src / game / AnimatorNames.cs
@小李xl 小李xl on 22 May 2023 907 bytes 房间门打开关闭效果

/// <summary>
/// 预制动画名称
/// </summary>
public static class AnimatorNames
{
    /// <summary>
    /// 默认动画
    /// </summary>
    public const string Default = "default";
    /// <summary>
    /// 静止不动
    /// </summary>
    public const string Idle = "idle";
    /// <summary>
    /// 奔跑
    /// </summary>
    public const string Run = "run";
    /// <summary>
    /// 倒退奔跑
    /// </summary>
    public const string ReverseRun = "reverseRun";
    /// <summary>
    /// 翻滚
    /// </summary>
    public const string Roll = "roll";
    /// <summary>
    /// 武器泛光动画
    /// </summary>
    public const string Floodlight = "floodlight";
    /// <summary>
    /// 开门动画
    /// </summary>
    public const string OpenDoor = "openDoor";
    /// <summary>
    /// 关门动画
    /// </summary>
    public const string CloseDoor = "closeDoor";

}