[gd_resource type="TileSet" load_steps=54 format=2] [ext_resource path="res://resource/sprite/package/itch-io-DungeonTileset4/16x16 dungeon ii wall reconfig v04 spritesheet.png" type="Texture" id=1] [sub_resource type="ConvexPolygonShape2D" id=1] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=2] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=3] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=4] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=5] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=6] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=7] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=8] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=9] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=10] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=11] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=12] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=13] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=14] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=15] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=16] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=17] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=18] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=19] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=20] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=21] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=22] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=23] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=24] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=25] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=26] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=27] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=28] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=29] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=30] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=31] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=32] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=33] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=34] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=35] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=36] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=37] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=38] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=39] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=40] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=41] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=42] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=43] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=44] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=45] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=46] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=47] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=48] points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 ) [sub_resource type="ConvexPolygonShape2D" id=51] points = PoolVector2Array( 0, 0, 16, 0, 16, 12, 0, 12 ) [sub_resource type="ConvexPolygonShape2D" id=52] points = PoolVector2Array( 0, 0, 16, 0, 16, 12, 0, 12 ) [sub_resource type="ConvexPolygonShape2D" id=53] points = PoolVector2Array( 0, 0, 16, 0, 16, 12, 0, 12 ) [sub_resource type="ConvexPolygonShape2D" id=54] points = PoolVector2Array( 0, 0, 16, 0, 16, 12, 0, 12 ) [resource] 0/name = "16x16 dungeon ii wall reconfig v04 spritesheet.png 0" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 0, 256, 128 ) 0/tile_mode = 1 0/autotile/bitmask_mode = 2 0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 16, Vector2( 0, 2 ), 144, Vector2( 0, 3 ), 146, Vector2( 0, 6 ), 18, Vector2( 1, 0 ), 48, Vector2( 1, 2 ), 432, Vector2( 1, 3 ), 438, Vector2( 1, 6 ), 54, Vector2( 2, 0 ), 56, Vector2( 2, 2 ), 504, Vector2( 2, 3 ), 511, Vector2( 2, 6 ), 63, Vector2( 3, 0 ), 24, Vector2( 3, 2 ), 216, Vector2( 3, 3 ), 219, Vector2( 3, 6 ), 27, Vector2( 4, 0 ), 176, Vector2( 4, 4 ), 434, Vector2( 4, 6 ), 50, Vector2( 5, 4 ), 251, Vector2( 5, 6 ), 59, Vector2( 6, 0 ), 248, Vector2( 6, 1 ), 223, Vector2( 6, 3 ), 475, Vector2( 6, 4 ), 250, Vector2( 6, 6 ), 127, Vector2( 7, 0 ), 505, Vector2( 7, 2 ), 191, Vector2( 7, 4 ), 58, Vector2( 7, 6 ), 506, Vector2( 8, 0 ), 440, Vector2( 8, 1 ), 439, Vector2( 8, 3 ), 502, Vector2( 8, 4 ), 314, Vector2( 8, 6 ), 319, Vector2( 9, 4 ), 446, Vector2( 9, 6 ), 62, Vector2( 10, 0 ), 152, Vector2( 10, 4 ), 218, Vector2( 10, 6 ), 26, Vector2( 11, 0 ), 255, Vector2( 11, 2 ), 507, Vector2( 11, 7 ), 508, Vector2( 12, 7 ), 184, Vector2( 13, 0 ), 447, Vector2( 13, 2 ), 510, Vector2( 14, 1 ), 151, Vector2( 15, 1 ), 466 ] 0/autotile/icon_coordinate = Vector2( 0, 0 ) 0/autotile/tile_size = Vector2( 16, 16 ) 0/autotile/spacing = 0 0/autotile/occluder_map = [ ] 0/autotile/navpoly_map = [ ] 0/autotile/priority_map = [ ] 0/autotile/z_index_map = [ ] 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape = SubResource( 1 ) 0/shape_one_way = false 0/shape_one_way_margin = 1.0 0/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 1 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 2 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 3 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 4 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 5 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 6 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 0, 6 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 7 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 8 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 9 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 10 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 11 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 12 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 13 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 6 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 14 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 6 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 15 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 6 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 16 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 17 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 6 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 18 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 4, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 19 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 20 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 5, 6 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 21 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 22 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 23 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 24 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 25 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 26 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 27 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 28 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 29 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 3 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 30 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 31 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 32 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 33 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 34 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 4 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 35 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 6, 6 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 36 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 7, 6 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 37 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 9, 6 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 38 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 8, 6 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 39 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 10, 6 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 40 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 11, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 41 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 13, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 42 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 11, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 43 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 13, 2 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 44 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 14, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 45 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 15, 1 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 46 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 11, 7 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 47 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 12, 7 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 48 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 0/z_index = 0 5/name = "16x16 dungeon ii wall reconfig v04 spritesheet.png 5" 5/texture = ExtResource( 1 ) 5/tex_offset = Vector2( 0, 0 ) 5/modulate = Color( 1, 1, 1, 1 ) 5/region = Rect2( 0, 128, 64, 32 ) 5/tile_mode = 2 5/autotile/icon_coordinate = Vector2( 0, 0 ) 5/autotile/tile_size = Vector2( 16, 16 ) 5/autotile/spacing = 0 5/autotile/occluder_map = [ ] 5/autotile/navpoly_map = [ ] 5/autotile/priority_map = [ ] 5/autotile/z_index_map = [ ] 5/occluder_offset = Vector2( 0, 0 ) 5/navigation_offset = Vector2( 0, 0 ) 5/shape_offset = Vector2( 0, 0 ) 5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 5/shape_one_way = false 5/shape_one_way_margin = 0.0 5/shapes = [ ] 5/z_index = 0 7/name = "16x16 dungeon ii wall reconfig v04 spritesheet.png 7" 7/texture = ExtResource( 1 ) 7/tex_offset = Vector2( 0, 0 ) 7/modulate = Color( 1, 1, 1, 1 ) 7/region = Rect2( 0, 16, 64, 16 ) 7/tile_mode = 2 7/autotile/icon_coordinate = Vector2( 0, 0 ) 7/autotile/tile_size = Vector2( 16, 16 ) 7/autotile/spacing = 0 7/autotile/occluder_map = [ ] 7/autotile/navpoly_map = [ ] 7/autotile/priority_map = [ ] 7/autotile/z_index_map = [ ] 7/occluder_offset = Vector2( 0, 0 ) 7/navigation_offset = Vector2( 0, 0 ) 7/shape_offset = Vector2( 0, 0 ) 7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 7/shape = SubResource( 51 ) 7/shape_one_way = false 7/shape_one_way_margin = 1.0 7/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 51 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 52 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 53 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 54 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 7/z_index = 0