[gd_scene load_steps=4 format=3 uid="uid://d16r232hmj3ow"] [ext_resource type="Script" path="res://src/game/Cursor.cs" id="2"] [ext_resource type="Texture2D" uid="uid://cjiiu86a42mnj" path="res://resource/sprite/ui/CursorCenter.png" id="2_2j135"] [ext_resource type="Texture2D" uid="uid://dta28v3fgkfru" path="res://resource/sprite/ui/cursors.png" id="3_ni3bs"] [node name="Cursor" type="Node2D"] z_index = 10 script = ExtResource("2") [node name="Center" type="Sprite2D" parent="."] visible = false scale = Vector2(4, 4) texture = ExtResource("2_2j135") [node name="LT" type="Sprite2D" parent="."] scale = Vector2(4, 4) texture = ExtResource("3_ni3bs") offset = Vector2(-2, -2) region_enabled = true region_rect = Rect2(67, 35, 4, 4) [node name="LB" type="Sprite2D" parent="."] scale = Vector2(4, 4) texture = ExtResource("3_ni3bs") offset = Vector2(-2, 2) region_enabled = true region_rect = Rect2(67, 41, 4, 4) [node name="RT" type="Sprite2D" parent="."] scale = Vector2(4, 4) texture = ExtResource("3_ni3bs") offset = Vector2(2, -2) region_enabled = true region_rect = Rect2(73, 35, 4, 4) [node name="RB" type="Sprite2D" parent="."] scale = Vector2(4, 4) texture = ExtResource("3_ni3bs") offset = Vector2(2, 2) region_enabled = true region_rect = Rect2(73, 41, 4, 4) [node name="Finger" type="Sprite2D" parent="."] visible = false position = Vector2(8, 6) scale = Vector2(4, 4) texture = ExtResource("3_ni3bs") region_enabled = true region_rect = Rect2(68, 21, 7, 9)