[gd_scene load_steps=3 format=3 uid="uid://cd7hl6b2mn5c8"] [ext_resource type="Script" path="res://src/game/ui/main/MainPanel.cs" id="1_s44xr"] [ext_resource type="Theme" uid="uid://drb1ajgvcih7p" path="res://resource/theme/theme1.tres" id="2_bbd6i"] [node name="Main" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_s44xr") [node name="Title" type="Label" parent="."] layout_mode = 1 anchors_preset = 10 anchor_right = 1.0 offset_top = 172.0 offset_bottom = 405.0 grow_horizontal = 2 theme_override_font_sizes/font_size = 160 text = "Program dungeon" horizontal_alignment = 1 vertical_alignment = 1 [node name="ButtonList" type="VBoxContainer" parent="."] layout_mode = 1 anchors_preset = 7 anchor_left = 0.5 anchor_top = 1.0 anchor_right = 0.5 anchor_bottom = 1.0 offset_left = -96.0 offset_top = -641.0 offset_right = 96.0 grow_horizontal = 2 grow_vertical = 0 alignment = 1 [node name="Start" type="Button" parent="ButtonList"] custom_minimum_size = Vector2(0, 50) layout_mode = 2 focus_neighbor_top = NodePath("../Exit") focus_neighbor_bottom = NodePath("../Setting") theme = ExtResource("2_bbd6i") text = "开始游戏 " [node name="Setting" type="Button" parent="ButtonList"] custom_minimum_size = Vector2(0, 50) layout_mode = 2 focus_neighbor_top = NodePath("../Start") focus_neighbor_bottom = NodePath("../Exit") theme = ExtResource("2_bbd6i") theme_override_font_sizes/font_size = 32 text = "设置" [node name="Exit" type="Button" parent="ButtonList"] custom_minimum_size = Vector2(0, 50) layout_mode = 2 focus_neighbor_top = NodePath("../Setting") focus_neighbor_bottom = NodePath("../Start") theme = ExtResource("2_bbd6i") text = "退出" [node name="Version" type="Label" parent="."] layout_mode = 1 anchors_preset = 3 anchor_left = 1.0 anchor_top = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = -195.0 offset_top = -53.0 offset_right = -10.0 offset_bottom = -1.0 grow_horizontal = 0 grow_vertical = 0 text = "v0.01" horizontal_alignment = 2