public class NameManager { /// <summary> /// 获取物体属性名称字符串 /// </summary> public static string GetActivityTypeName(int type) { switch ((ActivityIdPrefix.ActivityPrefixType)type) { case ActivityIdPrefix.ActivityPrefixType.NonePrefix: return ""; case ActivityIdPrefix.ActivityPrefixType.Test: return "测试"; case ActivityIdPrefix.ActivityPrefixType.Role: case ActivityIdPrefix.ActivityPrefixType.Player: return "角色"; case ActivityIdPrefix.ActivityPrefixType.Enemy: return "敌人"; case ActivityIdPrefix.ActivityPrefixType.Weapon: return "武器"; case ActivityIdPrefix.ActivityPrefixType.Bullet: return "子弹"; case ActivityIdPrefix.ActivityPrefixType.Shell: return "弹壳"; case ActivityIdPrefix.ActivityPrefixType.Effect: return "特效"; case ActivityIdPrefix.ActivityPrefixType.Prop: return "道具"; case ActivityIdPrefix.ActivityPrefixType.Other: return "其他"; } return ""; } }