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DungeonShooting / DungeonShooting_Godot / src / framework / map / mark / ActivityObjectResult.cs
@小李xl 小李xl on 6 May 2023 563 bytes 处理ActivityMark表达式参数

/// <summary>
/// 通过表达式创建的 ActivityObject 对象结果集
/// </summary>
public class ActivityObjectResult<T> where T : ActivityObject
{
    /// <summary>
    /// 实例
    /// </summary>
    public T ActivityObject;
    
    /// <summary>
    /// 创建该对象使用的表达式数据
    /// </summary>
    public ActivityExpressionData ExpressionData;

    public ActivityObjectResult(T activityObject, ActivityExpressionData expressionData)
    {
        ActivityObject = activityObject;
        ExpressionData = expressionData;
    }
}