namespace UI.EditorDungeonGroup; /// <summary> /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失 /// </summary> public abstract partial class EditorDungeonGroup : UiBase { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: EditorDungeonGroup.MarginContainer /// </summary> public MarginContainer L_MarginContainer { get { if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer((EditorDungeonGroupPanel)this, GetNode<Godot.MarginContainer>("MarginContainer")); return _L_MarginContainer; } } private MarginContainer _L_MarginContainer; public EditorDungeonGroup() : base(nameof(EditorDungeonGroup)) { } public sealed override void OnInitNestedUi() { } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer.NameLabel /// </summary> public class NameLabel : UiNode<EditorDungeonGroupPanel, Godot.Label, NameLabel> { public NameLabel(EditorDungeonGroupPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override NameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.LineEdit"/>, 路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer.NameInput /// </summary> public class NameInput : UiNode<EditorDungeonGroupPanel, Godot.LineEdit, NameInput> { public NameInput(EditorDungeonGroupPanel uiPanel, Godot.LineEdit node) : base(uiPanel, node) { } public override NameInput Clone() => new (UiPanel, (Godot.LineEdit)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer /// </summary> public class HBoxContainer : UiNode<EditorDungeonGroupPanel, Godot.HBoxContainer, HBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.NameLabel /// </summary> public NameLabel L_NameLabel { get { if (_L_NameLabel == null) _L_NameLabel = new NameLabel(UiPanel, Instance.GetNode<Godot.Label>("NameLabel")); return _L_NameLabel; } } private NameLabel _L_NameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.NameInput /// </summary> public NameInput L_NameInput { get { if (_L_NameInput == null) _L_NameInput = new NameInput(UiPanel, Instance.GetNode<Godot.LineEdit>("NameInput")); return _L_NameInput; } } private NameInput _L_NameInput; public HBoxContainer(EditorDungeonGroupPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer2.NameLabel /// </summary> public class NameLabel_1 : UiNode<EditorDungeonGroupPanel, Godot.Label, NameLabel_1> { public NameLabel_1(EditorDungeonGroupPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override NameLabel_1 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.OptionButton"/>, 路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer2.TileSetOption /// </summary> public class TileSetOption : UiNode<EditorDungeonGroupPanel, Godot.OptionButton, TileSetOption> { public TileSetOption(EditorDungeonGroupPanel uiPanel, Godot.OptionButton node) : base(uiPanel, node) { } public override TileSetOption Clone() => new (UiPanel, (Godot.OptionButton)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer2 /// </summary> public class HBoxContainer2 : UiNode<EditorDungeonGroupPanel, Godot.HBoxContainer, HBoxContainer2> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.NameLabel /// </summary> public NameLabel_1 L_NameLabel { get { if (_L_NameLabel == null) _L_NameLabel = new NameLabel_1(UiPanel, Instance.GetNode<Godot.Label>("NameLabel")); return _L_NameLabel; } } private NameLabel_1 _L_NameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.TileSetOption /// </summary> public TileSetOption L_TileSetOption { get { if (_L_TileSetOption == null) _L_TileSetOption = new TileSetOption(UiPanel, Instance.GetNode<Godot.OptionButton>("TileSetOption")); return _L_TileSetOption; } } private TileSetOption _L_TileSetOption; public HBoxContainer2(EditorDungeonGroupPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer2 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer5.RemarkNameLabel /// </summary> public class RemarkNameLabel : UiNode<EditorDungeonGroupPanel, Godot.Label, RemarkNameLabel> { public RemarkNameLabel(EditorDungeonGroupPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override RemarkNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.TextEdit"/>, 路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer5.RemarkInput /// </summary> public class RemarkInput : UiNode<EditorDungeonGroupPanel, Godot.TextEdit, RemarkInput> { public RemarkInput(EditorDungeonGroupPanel uiPanel, Godot.TextEdit node) : base(uiPanel, node) { } public override RemarkInput Clone() => new (UiPanel, (Godot.TextEdit)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer5 /// </summary> public class HBoxContainer5 : UiNode<EditorDungeonGroupPanel, Godot.HBoxContainer, HBoxContainer5> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.RemarkNameLabel /// </summary> public RemarkNameLabel L_RemarkNameLabel { get { if (_L_RemarkNameLabel == null) _L_RemarkNameLabel = new RemarkNameLabel(UiPanel, Instance.GetNode<Godot.Label>("RemarkNameLabel")); return _L_RemarkNameLabel; } } private RemarkNameLabel _L_RemarkNameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextEdit"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.RemarkInput /// </summary> public RemarkInput L_RemarkInput { get { if (_L_RemarkInput == null) _L_RemarkInput = new RemarkInput(UiPanel, Instance.GetNode<Godot.TextEdit>("RemarkInput")); return _L_RemarkInput; } } private RemarkInput _L_RemarkInput; public HBoxContainer5(EditorDungeonGroupPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer5 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: EditorDungeonGroup.MarginContainer.VBoxContainer /// </summary> public class VBoxContainer : UiNode<EditorDungeonGroupPanel, Godot.VBoxContainer, VBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorDungeonGroup.MarginContainer.HBoxContainer /// </summary> public HBoxContainer L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer _L_HBoxContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorDungeonGroup.MarginContainer.HBoxContainer2 /// </summary> public HBoxContainer2 L_HBoxContainer2 { get { if (_L_HBoxContainer2 == null) _L_HBoxContainer2 = new HBoxContainer2(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer2")); return _L_HBoxContainer2; } } private HBoxContainer2 _L_HBoxContainer2; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorDungeonGroup.MarginContainer.HBoxContainer5 /// </summary> public HBoxContainer5 L_HBoxContainer5 { get { if (_L_HBoxContainer5 == null) _L_HBoxContainer5 = new HBoxContainer5(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer5")); return _L_HBoxContainer5; } } private HBoxContainer5 _L_HBoxContainer5; public VBoxContainer(EditorDungeonGroupPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.MarginContainer"/>, 路径: EditorDungeonGroup.MarginContainer /// </summary> public class MarginContainer : UiNode<EditorDungeonGroupPanel, Godot.MarginContainer, MarginContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: EditorDungeonGroup.VBoxContainer /// </summary> public VBoxContainer L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private VBoxContainer _L_VBoxContainer; public MarginContainer(EditorDungeonGroupPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { } public override MarginContainer Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate()); } /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer.NameInput /// </summary> public NameInput S_NameInput => L_MarginContainer.L_VBoxContainer.L_HBoxContainer.L_NameInput; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer /// </summary> public HBoxContainer S_HBoxContainer => L_MarginContainer.L_VBoxContainer.L_HBoxContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer2.TileSetOption /// </summary> public TileSetOption S_TileSetOption => L_MarginContainer.L_VBoxContainer.L_HBoxContainer2.L_TileSetOption; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer2 /// </summary> public HBoxContainer2 S_HBoxContainer2 => L_MarginContainer.L_VBoxContainer.L_HBoxContainer2; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer5.RemarkNameLabel /// </summary> public RemarkNameLabel S_RemarkNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer5.L_RemarkNameLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.TextEdit"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer5.RemarkInput /// </summary> public RemarkInput S_RemarkInput => L_MarginContainer.L_VBoxContainer.L_HBoxContainer5.L_RemarkInput; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer.HBoxContainer5 /// </summary> public HBoxContainer5 S_HBoxContainer5 => L_MarginContainer.L_VBoxContainer.L_HBoxContainer5; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: EditorDungeonGroup.MarginContainer.VBoxContainer /// </summary> public VBoxContainer S_VBoxContainer => L_MarginContainer.L_VBoxContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: EditorDungeonGroup.MarginContainer /// </summary> public MarginContainer S_MarginContainer => L_MarginContainer; }