- using System;
- using Godot;
- /// <summary>
- /// 导航点交错异常
- /// </summary>
- public class NavigationPointException : Exception
- {
- /// <summary>
- /// 交错点
- /// </summary>
- public Vector2I Point { get; }
- public NavigationPointException(Vector2I point, string message): base(message)
- {
- Point = point;
- }
- }