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DungeonShooting / DungeonShooting_Godot / src / framework / activity / CheckInteractiveResult.cs
@小李xl 小李xl on 26 Jun 2023 990 bytes 移速道具
  1.  
  2. /// <summary>
  3. /// 检测互动返回的数据集
  4. /// </summary>
  5. public class CheckInteractiveResult
  6. {
  7. /// <summary>
  8. /// 互动物体
  9. /// </summary>
  10. public ActivityObject Target;
  11. /// <summary>
  12. /// 是否可以互动
  13. /// </summary>
  14. public bool CanInteractive;
  15. /// <summary>
  16. /// 互动提示信息
  17. /// </summary>
  18. public string Message;
  19. /// <summary>
  20. /// 互动提示显示的图标
  21. /// </summary>
  22. public string ShowIcon;
  23.  
  24. public CheckInteractiveResult(ActivityObject target)
  25. {
  26. Target = target;
  27. }
  28. public CheckInteractiveResult(ActivityObject target, bool canInteractive)
  29. {
  30. Target = target;
  31. CanInteractive = canInteractive;
  32. }
  33. public CheckInteractiveResult(ActivityObject target, bool canInteractive, string message, string showIcon)
  34. {
  35. Target = target;
  36. CanInteractive = canInteractive;
  37. Message = message;
  38. ShowIcon = showIcon;
  39. }
  40. }