- [gd_scene load_steps=3 format=3 uid="uid://bqf2vks5ggnsp"]
-
- [ext_resource type="Script" path="res://src/game/room/World.cs" id="1_kt3mm"]
-
- [sub_resource type="Environment" id="Environment_g06jj"]
- background_mode = 3
- glow_enabled = true
- glow_normalized = true
- glow_strength = 1.05
- glow_blend_mode = 1
-
- [node name="World" type="CanvasModulate" node_paths=PackedStringArray("NormalLayer", "YSortLayer", "TileRoot", "StaticSpriteRoot", "AffiliationAreaRoot", "FogMaskRoot")]
- script = ExtResource("1_kt3mm")
- NormalLayer = NodePath("NormalLayer")
- YSortLayer = NodePath("YSortLayer")
- TileRoot = NodePath("TileRoot")
- StaticSpriteRoot = NodePath("StaticSpriteRoot")
- AffiliationAreaRoot = NodePath("AffiliationAreaRoot")
- FogMaskRoot = NodePath("FogMaskRoot")
- metadata/_edit_vertical_guides_ = []
-
- [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
- environment = SubResource("Environment_g06jj")
-
- [node name="TileRoot" type="TileMap" parent="."]
- format = 2
- layer_0/name = "Floor"
- layer_0/z_index = -10
- layer_1/name = "Middle"
- layer_1/tile_data = PackedInt32Array()
- layer_2/name = "Top"
- layer_2/z_index = 10
- layer_2/tile_data = PackedInt32Array()
- layer_3/name = "AisleFloor"
- layer_3/z_index = -10
- layer_3/tile_data = PackedInt32Array()
-
- [node name="StaticSpriteRoot" type="Node2D" parent="."]
- z_index = -2
-
- [node name="NormalLayer" type="Node2D" parent="."]
- z_index = -1
-
- [node name="YSortLayer" type="Node2D" parent="."]
- y_sort_enabled = true
-
- [node name="AffiliationAreaRoot" type="Node2D" parent="."]
-
- [node name="FogMaskRoot" type="Node2D" parent="."]