- namespace UI.EditorTools;
-
- /// <summary>
- /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失
- /// </summary>
- public abstract partial class EditorTools : UiBase
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: EditorTools.ScrollContainer
- /// </summary>
- public UiNode_ScrollContainer L_ScrollContainer
- {
- get
- {
- if (_L_ScrollContainer == null) _L_ScrollContainer = new UiNode_ScrollContainer(GetNodeOrNull<Godot.ScrollContainer>("ScrollContainer"));
- return _L_ScrollContainer;
- }
- }
- private UiNode_ScrollContainer _L_ScrollContainer;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ConfirmationDialog"/>, 节点路径: EditorTools.Confirm
- /// </summary>
- public UiNode_Confirm L_Confirm
- {
- get
- {
- if (_L_Confirm == null) _L_Confirm = new UiNode_Confirm(GetNodeOrNull<Godot.ConfirmationDialog>("Confirm"));
- return _L_Confirm;
- }
- }
- private UiNode_Confirm _L_Confirm;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.AcceptDialog"/>, 节点路径: EditorTools.Tips
- /// </summary>
- public UiNode_Tips L_Tips
- {
- get
- {
- if (_L_Tips == null) _L_Tips = new UiNode_Tips(GetNodeOrNull<Godot.AcceptDialog>("Tips"));
- return _L_Tips;
- }
- }
- private UiNode_Tips _L_Tips;
-
-
- public EditorTools() : base(nameof(EditorTools))
- {
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer.Label
- /// </summary>
- public class UiNode_Label : IUiNode<Godot.Label, UiNode_Label>
- {
- public UiNode_Label(Godot.Label node) : base(node) { }
- public override UiNode_Label Clone() => new ((Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer.Button
- /// </summary>
- public class UiNode_Button : IUiNode<Godot.Button, UiNode_Button>
- {
- public UiNode_Button(Godot.Button node) : base(node) { }
- public override UiNode_Button Clone() => new ((Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer
- /// </summary>
- public class UiNode_HBoxContainer : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public UiNode_Label L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new UiNode_Label(Instance.GetNodeOrNull<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private UiNode_Label _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public UiNode_Button L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new UiNode_Button(Instance.GetNodeOrNull<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private UiNode_Button _L_Button;
-
- public UiNode_HBoxContainer(Godot.HBoxContainer node) : base(node) { }
- public override UiNode_HBoxContainer Clone() => new ((Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.Label
- /// </summary>
- public class UiNode1_Label : IUiNode<Godot.Label, UiNode1_Label>
- {
- public UiNode1_Label(Godot.Label node) : base(node) { }
- public override UiNode1_Label Clone() => new ((Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.LineEdit"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.LineEdit
- /// </summary>
- public class UiNode_LineEdit : IUiNode<Godot.LineEdit, UiNode_LineEdit>
- {
- public UiNode_LineEdit(Godot.LineEdit node) : base(node) { }
- public override UiNode_LineEdit Clone() => new ((Godot.LineEdit)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.Button
- /// </summary>
- public class UiNode1_Button : IUiNode<Godot.Button, UiNode1_Button>
- {
- public UiNode1_Button(Godot.Button node) : base(node) { }
- public override UiNode1_Button Clone() => new ((Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3
- /// </summary>
- public class UiNode_HBoxContainer3 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer3>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public UiNode1_Label L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new UiNode1_Label(Instance.GetNodeOrNull<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private UiNode1_Label _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.LineEdit
- /// </summary>
- public UiNode_LineEdit L_LineEdit
- {
- get
- {
- if (_L_LineEdit == null) _L_LineEdit = new UiNode_LineEdit(Instance.GetNodeOrNull<Godot.LineEdit>("LineEdit"));
- return _L_LineEdit;
- }
- }
- private UiNode_LineEdit _L_LineEdit;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public UiNode1_Button L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new UiNode1_Button(Instance.GetNodeOrNull<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private UiNode1_Button _L_Button;
-
- public UiNode_HBoxContainer3(Godot.HBoxContainer node) : base(node) { }
- public override UiNode_HBoxContainer3 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4.Label
- /// </summary>
- public class UiNode2_Label : IUiNode<Godot.Label, UiNode2_Label>
- {
- public UiNode2_Label(Godot.Label node) : base(node) { }
- public override UiNode2_Label Clone() => new ((Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4.Button
- /// </summary>
- public class UiNode2_Button : IUiNode<Godot.Button, UiNode2_Button>
- {
- public UiNode2_Button(Godot.Button node) : base(node) { }
- public override UiNode2_Button Clone() => new ((Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4
- /// </summary>
- public class UiNode_HBoxContainer4 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer4>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public UiNode2_Label L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new UiNode2_Label(Instance.GetNodeOrNull<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private UiNode2_Label _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public UiNode2_Button L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new UiNode2_Button(Instance.GetNodeOrNull<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private UiNode2_Button _L_Button;
-
- public UiNode_HBoxContainer4(Godot.HBoxContainer node) : base(node) { }
- public override UiNode_HBoxContainer4 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5.Label
- /// </summary>
- public class UiNode3_Label : IUiNode<Godot.Label, UiNode3_Label>
- {
- public UiNode3_Label(Godot.Label node) : base(node) { }
- public override UiNode3_Label Clone() => new ((Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5.Button
- /// </summary>
- public class UiNode3_Button : IUiNode<Godot.Button, UiNode3_Button>
- {
- public UiNode3_Button(Godot.Button node) : base(node) { }
- public override UiNode3_Button Clone() => new ((Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5
- /// </summary>
- public class UiNode_HBoxContainer5 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer5>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public UiNode3_Label L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new UiNode3_Label(Instance.GetNodeOrNull<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private UiNode3_Label _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public UiNode3_Button L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new UiNode3_Button(Instance.GetNodeOrNull<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private UiNode3_Button _L_Button;
-
- public UiNode_HBoxContainer5(Godot.HBoxContainer node) : base(node) { }
- public override UiNode_HBoxContainer5 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.Label
- /// </summary>
- public class UiNode4_Label : IUiNode<Godot.Label, UiNode4_Label>
- {
- public UiNode4_Label(Godot.Label node) : base(node) { }
- public override UiNode4_Label Clone() => new ((Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.LineEdit"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.RoomNameInput
- /// </summary>
- public class UiNode_RoomNameInput : IUiNode<Godot.LineEdit, UiNode_RoomNameInput>
- {
- public UiNode_RoomNameInput(Godot.LineEdit node) : base(node) { }
- public override UiNode_RoomNameInput Clone() => new ((Godot.LineEdit)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.Label2
- /// </summary>
- public class UiNode_Label2 : IUiNode<Godot.Label, UiNode_Label2>
- {
- public UiNode_Label2(Godot.Label node) : base(node) { }
- public override UiNode_Label2 Clone() => new ((Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.OptionButton"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.RoomGroupSelect
- /// </summary>
- public class UiNode_RoomGroupSelect : IUiNode<Godot.OptionButton, UiNode_RoomGroupSelect>
- {
- public UiNode_RoomGroupSelect(Godot.OptionButton node) : base(node) { }
- public override UiNode_RoomGroupSelect Clone() => new ((Godot.OptionButton)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.Label3
- /// </summary>
- public class UiNode_Label3 : IUiNode<Godot.Label, UiNode_Label3>
- {
- public UiNode_Label3(Godot.Label node) : base(node) { }
- public override UiNode_Label3 Clone() => new ((Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.OptionButton"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.RoomTypeSelect
- /// </summary>
- public class UiNode_RoomTypeSelect : IUiNode<Godot.OptionButton, UiNode_RoomTypeSelect>
- {
- public UiNode_RoomTypeSelect(Godot.OptionButton node) : base(node) { }
- public override UiNode_RoomTypeSelect Clone() => new ((Godot.OptionButton)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6.Button
- /// </summary>
- public class UiNode4_Button : IUiNode<Godot.Button, UiNode4_Button>
- {
- public UiNode4_Button(Godot.Button node) : base(node) { }
- public override UiNode4_Button Clone() => new ((Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer6
- /// </summary>
- public class UiNode_HBoxContainer6 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer6>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public UiNode4_Label L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new UiNode4_Label(Instance.GetNodeOrNull<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private UiNode4_Label _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.RoomNameInput
- /// </summary>
- public UiNode_RoomNameInput L_RoomNameInput
- {
- get
- {
- if (_L_RoomNameInput == null) _L_RoomNameInput = new UiNode_RoomNameInput(Instance.GetNodeOrNull<Godot.LineEdit>("RoomNameInput"));
- return _L_RoomNameInput;
- }
- }
- private UiNode_RoomNameInput _L_RoomNameInput;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label2
- /// </summary>
- public UiNode_Label2 L_Label2
- {
- get
- {
- if (_L_Label2 == null) _L_Label2 = new UiNode_Label2(Instance.GetNodeOrNull<Godot.Label>("Label2"));
- return _L_Label2;
- }
- }
- private UiNode_Label2 _L_Label2;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.RoomGroupSelect
- /// </summary>
- public UiNode_RoomGroupSelect L_RoomGroupSelect
- {
- get
- {
- if (_L_RoomGroupSelect == null) _L_RoomGroupSelect = new UiNode_RoomGroupSelect(Instance.GetNodeOrNull<Godot.OptionButton>("RoomGroupSelect"));
- return _L_RoomGroupSelect;
- }
- }
- private UiNode_RoomGroupSelect _L_RoomGroupSelect;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label3
- /// </summary>
- public UiNode_Label3 L_Label3
- {
- get
- {
- if (_L_Label3 == null) _L_Label3 = new UiNode_Label3(Instance.GetNodeOrNull<Godot.Label>("Label3"));
- return _L_Label3;
- }
- }
- private UiNode_Label3 _L_Label3;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.RoomTypeSelect
- /// </summary>
- public UiNode_RoomTypeSelect L_RoomTypeSelect
- {
- get
- {
- if (_L_RoomTypeSelect == null) _L_RoomTypeSelect = new UiNode_RoomTypeSelect(Instance.GetNodeOrNull<Godot.OptionButton>("RoomTypeSelect"));
- return _L_RoomTypeSelect;
- }
- }
- private UiNode_RoomTypeSelect _L_RoomTypeSelect;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public UiNode4_Button L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new UiNode4_Button(Instance.GetNodeOrNull<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private UiNode4_Button _L_Button;
-
- public UiNode_HBoxContainer6(Godot.HBoxContainer node) : base(node) { }
- public override UiNode_HBoxContainer6 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer2.Label
- /// </summary>
- public class UiNode5_Label : IUiNode<Godot.Label, UiNode5_Label>
- {
- public UiNode5_Label(Godot.Label node) : base(node) { }
- public override UiNode5_Label Clone() => new ((Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer2.Button
- /// </summary>
- public class UiNode5_Button : IUiNode<Godot.Button, UiNode5_Button>
- {
- public UiNode5_Button(Godot.Button node) : base(node) { }
- public override UiNode5_Button Clone() => new ((Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer2
- /// </summary>
- public class UiNode_HBoxContainer2 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer2>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public UiNode5_Label L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new UiNode5_Label(Instance.GetNodeOrNull<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private UiNode5_Label _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public UiNode5_Button L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new UiNode5_Button(Instance.GetNodeOrNull<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private UiNode5_Button _L_Button;
-
- public UiNode_HBoxContainer2(Godot.HBoxContainer node) : base(node) { }
- public override UiNode_HBoxContainer2 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7.Label
- /// </summary>
- public class UiNode6_Label : IUiNode<Godot.Label, UiNode6_Label>
- {
- public UiNode6_Label(Godot.Label node) : base(node) { }
- public override UiNode6_Label Clone() => new ((Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7.Button
- /// </summary>
- public class UiNode6_Button : IUiNode<Godot.Button, UiNode6_Button>
- {
- public UiNode6_Button(Godot.Button node) : base(node) { }
- public override UiNode6_Button Clone() => new ((Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7
- /// </summary>
- public class UiNode_HBoxContainer7 : IUiNode<Godot.HBoxContainer, UiNode_HBoxContainer7>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public UiNode6_Label L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new UiNode6_Label(Instance.GetNodeOrNull<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private UiNode6_Label _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public UiNode6_Button L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new UiNode6_Button(Instance.GetNodeOrNull<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private UiNode6_Button _L_Button;
-
- public UiNode_HBoxContainer7(Godot.HBoxContainer node) : base(node) { }
- public override UiNode_HBoxContainer7 Clone() => new ((Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer
- /// </summary>
- public class UiNode_VBoxContainer : IUiNode<Godot.VBoxContainer, UiNode_VBoxContainer>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer
- /// </summary>
- public UiNode_HBoxContainer L_HBoxContainer
- {
- get
- {
- if (_L_HBoxContainer == null) _L_HBoxContainer = new UiNode_HBoxContainer(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer"));
- return _L_HBoxContainer;
- }
- }
- private UiNode_HBoxContainer _L_HBoxContainer;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer3
- /// </summary>
- public UiNode_HBoxContainer3 L_HBoxContainer3
- {
- get
- {
- if (_L_HBoxContainer3 == null) _L_HBoxContainer3 = new UiNode_HBoxContainer3(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer3"));
- return _L_HBoxContainer3;
- }
- }
- private UiNode_HBoxContainer3 _L_HBoxContainer3;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer4
- /// </summary>
- public UiNode_HBoxContainer4 L_HBoxContainer4
- {
- get
- {
- if (_L_HBoxContainer4 == null) _L_HBoxContainer4 = new UiNode_HBoxContainer4(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer4"));
- return _L_HBoxContainer4;
- }
- }
- private UiNode_HBoxContainer4 _L_HBoxContainer4;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer5
- /// </summary>
- public UiNode_HBoxContainer5 L_HBoxContainer5
- {
- get
- {
- if (_L_HBoxContainer5 == null) _L_HBoxContainer5 = new UiNode_HBoxContainer5(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer5"));
- return _L_HBoxContainer5;
- }
- }
- private UiNode_HBoxContainer5 _L_HBoxContainer5;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer6
- /// </summary>
- public UiNode_HBoxContainer6 L_HBoxContainer6
- {
- get
- {
- if (_L_HBoxContainer6 == null) _L_HBoxContainer6 = new UiNode_HBoxContainer6(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer6"));
- return _L_HBoxContainer6;
- }
- }
- private UiNode_HBoxContainer6 _L_HBoxContainer6;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer2
- /// </summary>
- public UiNode_HBoxContainer2 L_HBoxContainer2
- {
- get
- {
- if (_L_HBoxContainer2 == null) _L_HBoxContainer2 = new UiNode_HBoxContainer2(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer2"));
- return _L_HBoxContainer2;
- }
- }
- private UiNode_HBoxContainer2 _L_HBoxContainer2;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer7
- /// </summary>
- public UiNode_HBoxContainer7 L_HBoxContainer7
- {
- get
- {
- if (_L_HBoxContainer7 == null) _L_HBoxContainer7 = new UiNode_HBoxContainer7(Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer7"));
- return _L_HBoxContainer7;
- }
- }
- private UiNode_HBoxContainer7 _L_HBoxContainer7;
-
- public UiNode_VBoxContainer(Godot.VBoxContainer node) : base(node) { }
- public override UiNode_VBoxContainer Clone() => new ((Godot.VBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.MarginContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer
- /// </summary>
- public class UiNode_MarginContainer : IUiNode<Godot.MarginContainer, UiNode_MarginContainer>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.VBoxContainer
- /// </summary>
- public UiNode_VBoxContainer L_VBoxContainer
- {
- get
- {
- if (_L_VBoxContainer == null) _L_VBoxContainer = new UiNode_VBoxContainer(Instance.GetNodeOrNull<Godot.VBoxContainer>("VBoxContainer"));
- return _L_VBoxContainer;
- }
- }
- private UiNode_VBoxContainer _L_VBoxContainer;
-
- public UiNode_MarginContainer(Godot.MarginContainer node) : base(node) { }
- public override UiNode_MarginContainer Clone() => new ((Godot.MarginContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.ScrollContainer"/>, 路径: EditorTools.ScrollContainer
- /// </summary>
- public class UiNode_ScrollContainer : IUiNode<Godot.ScrollContainer, UiNode_ScrollContainer>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: EditorTools.MarginContainer
- /// </summary>
- public UiNode_MarginContainer L_MarginContainer
- {
- get
- {
- if (_L_MarginContainer == null) _L_MarginContainer = new UiNode_MarginContainer(Instance.GetNodeOrNull<Godot.MarginContainer>("MarginContainer"));
- return _L_MarginContainer;
- }
- }
- private UiNode_MarginContainer _L_MarginContainer;
-
- public UiNode_ScrollContainer(Godot.ScrollContainer node) : base(node) { }
- public override UiNode_ScrollContainer Clone() => new ((Godot.ScrollContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.ConfirmationDialog"/>, 路径: EditorTools.Confirm
- /// </summary>
- public class UiNode_Confirm : IUiNode<Godot.ConfirmationDialog, UiNode_Confirm>
- {
- public UiNode_Confirm(Godot.ConfirmationDialog node) : base(node) { }
- public override UiNode_Confirm Clone() => new ((Godot.ConfirmationDialog)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.AcceptDialog"/>, 路径: EditorTools.Tips
- /// </summary>
- public class UiNode_Tips : IUiNode<Godot.AcceptDialog, UiNode_Tips>
- {
- public UiNode_Tips(Godot.AcceptDialog node) : base(node) { }
- public override UiNode_Tips Clone() => new ((Godot.AcceptDialog)Instance.Duplicate());
- }
-
- }