- [gd_scene load_steps=8 format=2]
-
- [ext_resource path="res://resource/sprite/effect/hit/hit2.png" type="Texture" id=1]
- [ext_resource path="res://resource/sprite/effect/hit/hit1.png" type="Texture" id=2]
- [ext_resource path="res://resource/sprite/effect/hit/hit4.png" type="Texture" id=3]
- [ext_resource path="res://resource/sprite/effect/hit/hit0.png" type="Texture" id=4]
- [ext_resource path="res://resource/sprite/effect/hit/hit3.png" type="Texture" id=5]
- [ext_resource path="res://src/game/effect/Hit.cs" type="Script" id=6]
-
- [sub_resource type="SpriteFrames" id=1]
- animations = [ {
- "frames": [ ExtResource( 4 ), ExtResource( 2 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 3 ) ],
- "loop": true,
- "name": "Hit",
- "speed": 20.0
- } ]
-
- [node name="Hit" type="AnimatedSprite"]
- z_index = 5
- frames = SubResource( 1 )
- animation = "Hit"
- offset = Vector2( 1, 11 )
- script = ExtResource( 6 )
-
- [connection signal="animation_finished" from="." to="." method="_on_Hit_animation_finished"]