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DungeonShooting / DungeonShooting_Godot / src / game / manager / InputManager.cs
@小李xl 小李xl on 3 Nov 2022 447 bytes 像素化后解决ui问题
  1.  
  2. using Godot;
  3.  
  4. public static class InputManager
  5. {
  6. /// <summary>
  7. /// 获取鼠标坐标
  8. /// </summary>
  9. public static Vector2 GetMousePosition()
  10. {
  11. var application = GameApplication.Instance;
  12. return application.GlobalToViewPosition(application.GetGlobalMousePosition());
  13. }
  14.  
  15. /// <summary>
  16. /// 更新输入管理器
  17. /// </summary>
  18. public static void Update(float delta)
  19. {
  20. }
  21.  
  22. }