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DungeonShooting / DungeonShooting_Godot / prefab / effect / Blood.tscn
@小李xl 小李xl on 28 Mar 2024 471 bytes 调整角色出生位置
  1. [gd_scene load_steps=3 format=3 uid="uid://dmjlddmt2h1pa"]
  2.  
  3. [ext_resource type="Texture2D" uid="uid://cgptnp74ive4r" path="res://resource/sprite/common/Circle.png" id="1"]
  4. [ext_resource type="Script" path="res://src/game/effects/Blood.cs" id="2"]
  5.  
  6. [node name="Blood" type="CPUParticles2D"]
  7. z_index = -5
  8. lifetime = 0.2
  9. explosiveness = 0.9
  10. texture = ExtResource("1")
  11. gravity = Vector2(0, 0)
  12. color = Color(0.627451, 0.0705882, 0.0705882, 0.705882)
  13. script = ExtResource("2")