[gd_scene load_steps=4 format=2] [ext_resource path="res://prefab/Player.tscn" type="PackedScene" id=1] [ext_resource path="res://src/RoomManager.cs" type="Script" id=3] [ext_resource path="res://prefab/Cursor.tscn" type="PackedScene" id=4] [node name="Room" type="Node2D"] script = ExtResource( 3 ) MouseCursor = ExtResource( 4 ) UIPath = NodePath("") [node name="Camera2D" type="Camera2D" parent="."] position = Vector2( 196, 128 ) current = true [node name="Player" parent="." instance=ExtResource( 1 )] position = Vector2( 196, 128 ) collision_layer = 1 collision_mask = 1 [node name="RemoteTransform2D" type="RemoteTransform2D" parent="Player"] remote_path = NodePath("../../Camera2D")