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DungeonShooting / DungeonShooting_Godot / icon.png.import
  1. [remap]
  2.  
  3. importer="texture"
  4. type="StreamTexture"
  5. path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
  6. metadata={
  7. "vram_texture": false
  8. }
  9.  
  10. [deps]
  11.  
  12. source_file="res://icon.png"
  13. dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
  14.  
  15. [params]
  16.  
  17. compress/mode=0
  18. compress/lossy_quality=0.7
  19. compress/hdr_mode=0
  20. compress/bptc_ldr=0
  21. compress/normal_map=0
  22. flags/repeat=0
  23. flags/filter=true
  24. flags/mipmaps=false
  25. flags/anisotropic=false
  26. flags/srgb=2
  27. process/fix_alpha_border=true
  28. process/premult_alpha=false
  29. process/HDR_as_SRGB=false
  30. process/invert_color=false
  31. process/normal_map_invert_y=false
  32. stream=false
  33. size_limit=0
  34. detect_3d=true
  35. svg/scale=1.0