- [gd_scene load_steps=11 format=3 uid="uid://bvpmtfupny8iu"]
- [ext_resource type="Script" path="res://src/game/ui/RoomUI.cs" id="1"]
- [ext_resource type="Texture2D" uid="uid://k621mhhkg65f" path="res://resource/sprite/ui/mapBar.png" id="2"]
- [ext_resource type="PackedScene" path="res://prefab/ui/bar/ReloadBar.tscn" id="3"]
- [ext_resource type="Texture2D" uid="uid://u5ul7fu8wv1a" path="res://resource/sprite/ui/healthBar.png" id="4"]
- [ext_resource type="Texture2D" uid="uid://xafbhgrxmosy" path="res://resource/sprite/gun/gun4.png" id="5"]
- [ext_resource type="Texture2D" uid="uid://bxd75tme0v3pb" path="res://resource/sprite/ui/hpBar.png" id="6"]
- [ext_resource type="Texture2D" uid="uid://h25j6uka74tv" path="res://resource/sprite/ui/shieldBar.png" id="7"]
- [ext_resource type="Texture2D" uid="uid://djcdjrs07ighv" path="res://resource/sprite/ui/hpSlot.png" id="8"]
- [ext_resource type="Texture2D" uid="uid://dnpguajopuyd7" path="res://resource/sprite/ui/shieldSlot.png" id="9"]
- [ext_resource type="PackedScene" path="res://prefab/ui/bar/InteractiveTipBar.tscn" id="10"]
- [node name="RoomUI" type="Control"]
- layout_mode = 3
- anchors_preset = 15
- anchor_right = 1.0
- anchor_bottom = 1.0
- grow_horizontal = 2
- grow_vertical = 2
- script = ExtResource("1")
- [node name="Control" type="Control" parent="."]
- anchors_preset = 0
- anchor_right = 1.0
- anchor_bottom = 1.0
- offset_left = 20.0
- offset_top = 20.0
- offset_right = -20.0
- offset_bottom = -20.0
- [node name="HealthBar" type="TextureRect" parent="Control"]
- layout_mode = 0
- offset_right = 14.0
- offset_bottom = 14.0
- scale = Vector2(4, 4)
- texture = ExtResource("4")
- [node name="HpSlot" type="NinePatchRect" parent="Control/HealthBar"]
- layout_mode = 0
- offset_left = 13.0
- offset_top = 1.0
- offset_right = 66.0
- offset_bottom = 9.0
- texture = ExtResource("8")
- patch_margin_left = 1
- patch_margin_top = 1
- patch_margin_right = 2
- patch_margin_bottom = 1
- [node name="HpBar" type="TextureRect" parent="Control/HealthBar/HpSlot"]
- layout_mode = 0
- offset_left = 1.0
- offset_top = 2.0
- offset_right = 51.0
- offset_bottom = 6.0
- texture = ExtResource("6")
- expand_mode = 1
- [node name="ShieldSlot" type="NinePatchRect" parent="Control/HealthBar"]
- layout_mode = 0
- offset_left = 13.0
- offset_top = 8.0
- offset_right = 65.0
- offset_bottom = 13.0
- texture = ExtResource("9")
- patch_margin_left = 1
- patch_margin_top = 1
- patch_margin_right = 1
- patch_margin_bottom = 1
- [node name="ShieldBar" type="TextureRect" parent="Control/HealthBar/ShieldSlot"]
- layout_mode = 0
- offset_left = 1.0
- offset_top = 1.0
- offset_right = 51.0
- offset_bottom = 4.0
- texture = ExtResource("7")
- expand_mode = 1
- [node name="MapBar" type="TextureRect" parent="Control"]
- layout_mode = 0
- anchor_left = 1.0
- anchor_right = 1.0
- offset_left = -176.0
- offset_right = -132.0
- offset_bottom = 44.0
- scale = Vector2(4, 4)
- texture = ExtResource("2")
- [node name="GunBar" type="Control" parent="Control"]
- anchors_preset = 0
- anchor_top = 1.0
- anchor_bottom = 1.0
- offset_top = -264.0
- offset_right = 264.0
- offset_bottom = 0.00146484
- [node name="GunSprite" type="TextureRect" parent="Control/GunBar"]
- layout_mode = 0
- anchor_left = 0.5
- anchor_top = 0.5
- anchor_right = 0.5
- anchor_bottom = 0.5
- offset_left = -132.0
- offset_top = -132.0
- offset_right = -66.0
- offset_bottom = -66.0
- scale = Vector2(4, 4)
- texture = ExtResource("5")
- [node name="BulletText" type="Label" parent="Control/GunBar"]
- layout_mode = 0
- anchor_left = 0.5
- anchor_right = 0.5
- offset_left = -89.0
- offset_top = 39.0
- offset_right = 89.0
- offset_bottom = 74.0
- text = "30/90"
- horizontal_alignment = 1
- vertical_alignment = 1
- [node name="GlobalNode" type="Node" parent="."]
- [node name="ViewNode" type="Node" parent="."]
- [node name="InteractiveTipBar" parent="ViewNode" instance=ExtResource("10")]
- [node name="ReloadBar" parent="ViewNode" instance=ExtResource("3")]
- z_index = 15