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DungeonShooting / DungeonShooting_Godot / scene / test / TestNavigation2.tscn
@小李xl 小李xl on 1 Mar 2023 2 KB 测试房间门遮挡效果
[gd_scene load_steps=6 format=3 uid="uid://cjbbs1protcwb"]

[ext_resource type="Script" path="res://src/test/TestNavigation2.cs" id="1"]
[ext_resource type="Texture2D" uid="uid://uhhfgdhpk7i4" path="res://icon.png" id="2"]

[sub_resource type="NavigationPolygon" id="1"]
vertices = PackedVector2Array(1138, 78, 1168, 948, 1070, 733, 1033, 218, 79, 73, 950, 211, 975, 834, 888, 830, 62, 978, 806, 831, 883, 208, 796, 205, 288, 833, 286, 610, 807, 609, 208, 836, 212, 202, 795, 525, 300, 527, 292, 192)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(4, 0, 3, 5), PackedInt32Array(6, 2, 1), PackedInt32Array(7, 6, 1, 8, 9), PackedInt32Array(5, 6, 7, 10), PackedInt32Array(4, 5, 10), PackedInt32Array(4, 10, 11), PackedInt32Array(12, 13, 14, 9), PackedInt32Array(12, 9, 8, 15), PackedInt32Array(15, 8, 4, 16), PackedInt32Array(11, 17, 18, 19), PackedInt32Array(4, 11, 19), PackedInt32Array(4, 19, 16)])
outlines = Array[PackedVector2Array]([PackedVector2Array(79, 73, 62, 978, 1168, 948, 1138, 78), PackedVector2Array(212, 202, 208, 836, 288, 833, 286, 610, 807, 609, 806, 831, 888, 830, 883, 208, 796, 205, 795, 525, 300, 527, 292, 192), PackedVector2Array(950, 211, 975, 834, 1070, 733, 1033, 218)])

[sub_resource type="NavigationPolygon" id="NavigationPolygon_oawm0"]
vertices = PackedVector2Array(606, 123, 648, 952, 62, 978, 79, 73)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(79, 73, 62, 978, 648, 952, 606, 123)])

[sub_resource type="NavigationPolygon" id="NavigationPolygon_nrkta"]
vertices = PackedVector2Array(379, 510, 374, 753, 172, 747, 161, 524)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
outlines = Array[PackedVector2Array]([PackedVector2Array(161, 524, 172, 747, 374, 753, 379, 510)])

[node name="TestNavigation2" type="Node2D"]
script = ExtResource("1")

[node name="Node2D" type="Node2D" parent="."]

[node name="NavigationRegion2D" type="NavigationRegion2D" parent="Node2D"]
navigation_polygon = SubResource("1")

[node name="NavigationRegion2D2" type="NavigationRegion2D" parent="Node2D"]
position = Vector2(1307, -8)
navigation_polygon = SubResource("NavigationPolygon_oawm0")

[node name="NavigationRegion2D3" type="NavigationRegion2D" parent="Node2D"]
position = Vector2(996, 94)
navigation_polygon = SubResource("NavigationPolygon_nrkta")

[node name="Enemy" type="Sprite2D" parent="Node2D"]
position = Vector2(129, 118)
texture = ExtResource("2")

[node name="NavigationAgent2D" type="NavigationAgent2D" parent="Node2D/Enemy"]

[node name="Timer" type="Timer" parent="Node2D/Enemy"]
autostart = true

[connection signal="timeout" from="Node2D/Enemy/Timer" to="." method="_on_Timer_timeout"]