Newer
Older
DungeonShooting / DungeonShooting_Godot / prefab / effect / Effect1.tscn
@小李xl 小李xl on 27 May 2023 1 KB 优化美术资源
  1. [gd_scene load_steps=8 format=3]
  2.  
  3. [ext_resource type="Material" uid="uid://c1chld6lkpgji" path="res://resource/material/SmokeParticleMaterial.tres" id="1_dxavj"]
  4. [ext_resource type="Texture2D" uid="uid://bs1lan5uwxyfg" path="res://resource/curve/Curve1.tres" id="1_s60r7"]
  5. [ext_resource type="Texture2D" uid="uid://h7hkgbwj1li" path="res://resource/sprite/effects/Smoke.png" id="2_3kyig"]
  6. [ext_resource type="Texture2D" uid="uid://csud4e6kc3iku" path="res://resource/sprite/effects/Effect1.png" id="3_1mceu"]
  7. [ext_resource type="Script" path="res://src/game/effects/Effect1.cs" id="3_ax5u4"]
  8.  
  9. [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_ipadv"]
  10. particles_animation = true
  11. particles_anim_h_frames = 3
  12. particles_anim_v_frames = 1
  13. particles_anim_loop = false
  14.  
  15. [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_pgx85"]
  16. particle_flag_align_y = true
  17. particle_flag_disable_z = true
  18. spread = 180.0
  19. gravity = Vector3(0, 0, 0)
  20. initial_velocity_min = 40.0
  21. initial_velocity_max = 70.0
  22. orbit_velocity_min = 0.0
  23. orbit_velocity_max = 0.0
  24. scale_min = 0.2
  25. scale_max = 0.3
  26. scale_curve = ExtResource("1_s60r7")
  27.  
  28. [node name="Effect1" type="GPUParticles2D"]
  29. modulate = Color(0.760784, 0.760784, 0.760784, 0.533333)
  30. z_index = 5
  31. material = SubResource("CanvasItemMaterial_ipadv")
  32. emitting = false
  33. amount = 10
  34. process_material = ExtResource("1_dxavj")
  35. texture = ExtResource("2_3kyig")
  36. lifetime = 0.7
  37. one_shot = true
  38. explosiveness = 1.0
  39. fixed_fps = 20
  40. script = ExtResource("3_ax5u4")
  41.  
  42. [node name="GPUParticles2D" type="GPUParticles2D" parent="."]
  43. emitting = false
  44. process_material = SubResource("ParticleProcessMaterial_pgx85")
  45. texture = ExtResource("3_1mceu")
  46. lifetime = 0.5
  47. one_shot = true
  48. explosiveness = 1.0
  49. randomness = 0.5
  50. fixed_fps = 20