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DungeonShooting / DungeonShooting_Godot / scene / Hall.tscn
@小李xl 小李xl on 22 Feb 2024 1 KB 添加大厅背景
[gd_scene load_steps=6 format=3 uid="uid://c2hynqudkykxl"]

[ext_resource type="PackedScene" path="res://scene/Dungeon.tscn" id="1_31od0"]
[ext_resource type="Script" path="res://src/game/hall/Hall.cs" id="2_43fdu"]
[ext_resource type="Texture2D" uid="uid://b2j5mkqm3uv6w" path="res://resource/sprite/hall/HallBg.png" id="3_p8v6p"]
[ext_resource type="Script" path="res://src/game/hall/DungeonEntrance.cs" id="3_t3my6"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_ru8u4"]
size = Vector2(66, 32)

[node name="Hall" node_paths=PackedStringArray("BirthMark") instance=ExtResource("1_31od0")]
script = ExtResource("2_43fdu")
BirthMark = NodePath("BirthMark")

[node name="HallBg" type="Sprite2D" parent="." index="1"]
texture = ExtResource("3_p8v6p")

[node name="DungeonEntrance" type="Area2D" parent="." index="2"]
position = Vector2(27, -18)
collision_layer = 0
collision_mask = 8
monitorable = false
script = ExtResource("3_t3my6")

[node name="CollisionShape2D" type="CollisionShape2D" parent="DungeonEntrance" index="0"]
shape = SubResource("RectangleShape2D_ru8u4")

[node name="BirthMark" type="Marker2D" parent="." index="3"]
position = Vector2(-368, 88)