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DungeonShooting / DungeonShooting_Godot / src / game / room / Dungeon.cs
@小李xl 小李xl on 21 Feb 2024 248 bytes 小修改
  1.  
  2. /// <summary>
  3. /// 地牢类
  4. /// </summary>
  5. public partial class Dungeon : World
  6. {
  7. /// <summary>
  8. /// 初始化 TileMap 中的层级
  9. /// </summary>
  10. public void InitLayer()
  11. {
  12. MapLayerManager.InitMapLayer(TileRoot);
  13. }
  14. }