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DungeonShooting / DungeonShooting_Godot / src / game / role / enemy / state / AiProbeState.cs
@小李xl 小李xl on 3 Dec 2022 189 bytes 发现玩家后敌人间的相互通讯

/// <summary>
/// Ai 不确定玩家位置
/// </summary>
public class AiProbeState : StateBase<Enemy, AiStateEnum>
{
    public AiProbeState() : base(AiStateEnum.AiProbe)
    {
    }
}