- [gd_scene load_steps=5 format=2]
-
- [ext_resource path="res://src/game/ui/InteractiveTipBar.cs" type="Script" id=1]
- [ext_resource path="res://resource/sprite/ui/keyboard/e.png" type="Texture2D" id=2]
- [ext_resource path="res://resource/sprite/ui/icon/icon_bullet.png" type="Texture2D" id=3]
-
- [sub_resource type="Gradient" id=1]
- colors = PackedColorArray( 0.4, 0.498039, 1, 1, 0.4, 0.498039, 1, 0.313726 )
-
- [node name="InteractiveTipBar" type="Node2D"]
- z_index = 10
- script = ExtResource( 1 )
-
- [node name="Icon" type="Sprite2D" parent="."]
- position = Vector2( 0, -25 )
- texture = ExtResource( 3 )
-
- [node name="InteractiveIcon" type="Sprite2D" parent="."]
- visible = false
- position = Vector2( 0, -30 )
- texture = ExtResource( 2 )
-
- [node name="Line2D" type="Line2D" parent="."]
- points = PackedVector2Array( 0, -17, 0, -15.0938, 0, 0 )
- width = 2.0
- gradient = SubResource( 1 )