- [gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://chcpnatun8hlf"]
- [ext_resource type="Shader" path="res://resource/material/Grid.gdshader" id="1_xhgfe"]
- [resource]
- resource_local_to_scene = true
- shader = ExtResource("1_xhgfe")
- shader_parameter/color = Color(0.529412, 0.529412, 0.529412, 0.0784314)
- shader_parameter/size = Vector2(1280, 720)
- shader_parameter/line_width = 2
- shader_parameter/offset = Vector2(0, 0)
- shader_parameter/grid_size = 16.0