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DungeonShooting / DungeonShooting_Godot / resource / map / tiledata / testGroup / battle / Room3.json
@小李xl 小李xl on 22 Jun 2023 1 KB 调整唔清楚数值
  1. {
  2. "Position": {
  3. "X": -1,
  4. "Y": -1
  5. },
  6. "Size": {
  7. "X": 26,
  8. "Y": 20
  9. },
  10. "DoorAreaInfos": [
  11. {
  12. "Direction": 3,
  13. "Start": 16,
  14. "End": 128
  15. },
  16. {
  17. "Direction": 3,
  18. "Start": 208,
  19. "End": 320
  20. },
  21. {
  22. "Direction": 1,
  23. "Start": 16,
  24. "End": 224
  25. },
  26. {
  27. "Direction": 2,
  28. "Start": 96,
  29. "End": 192
  30. },
  31. {
  32. "Direction": 2,
  33. "Start": 288,
  34. "End": 400
  35. },
  36. {
  37. "Direction": 0,
  38. "Start": 96,
  39. "End": 304
  40. }
  41. ],
  42. "NavigationList": [
  43. {
  44. "Type": 0,
  45. "Points": [
  46. {
  47. "X": 8,
  48. "Y": 8
  49. },
  50. {
  51. "X": 104,
  52. "Y": 8
  53. },
  54. {
  55. "X": 104,
  56. "Y": 88
  57. },
  58. {
  59. "X": 200,
  60. "Y": 88
  61. },
  62. {
  63. "X": 200,
  64. "Y": 8
  65. },
  66. {
  67. "X": 296,
  68. "Y": 8
  69. },
  70. {
  71. "X": 296,
  72. "Y": 88
  73. },
  74. {
  75. "X": 376,
  76. "Y": 88
  77. },
  78. {
  79. "X": 376,
  80. "Y": 288
  81. },
  82. {
  83. "X": 280,
  84. "Y": 288
  85. },
  86. {
  87. "X": 280,
  88. "Y": 208
  89. },
  90. {
  91. "X": 168,
  92. "Y": 208
  93. },
  94. {
  95. "X": 168,
  96. "Y": 288
  97. },
  98. {
  99. "X": 88,
  100. "Y": 288
  101. },
  102. {
  103. "X": 88,
  104. "Y": 208
  105. },
  106. {
  107. "X": 8,
  108. "Y": 208
  109. }
  110. ]
  111. }
  112. ],
  113. "GroupName": "testGroup",
  114. "RoomType": 0,
  115. "FileName": "Room3",
  116. "Weight": 100
  117. }