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DungeonShooting / DungeonShooting_Godot / src / game / activity / prop / buff / BuffPropProp0009.cs
@小李xl 小李xl on 4 Jul 2023 906 bytes 优化相机
  1.  
  2. using Godot;
  3.  
  4. /// <summary>
  5. /// 高速子弹 子弹速度和射程提升25%
  6. /// </summary>
  7. [Tool]
  8. public partial class BuffPropProp0009 : BuffProp
  9. {
  10. protected override void OnPickUp(Role master)
  11. {
  12. master.RoleState.CalcBulletSpeedEvent += CalcBulletSpeedEvent;
  13. master.RoleState.CalcBulletDistanceEvent += CalcBulletDistanceEvent;
  14. }
  15. protected override void OnRemove(Role master)
  16. {
  17. master.RoleState.CalcBulletSpeedEvent -= CalcBulletSpeedEvent;
  18. master.RoleState.CalcBulletDistanceEvent -= CalcBulletDistanceEvent;
  19. }
  20. private void CalcBulletSpeedEvent(Weapon weapon, float originSpeed, RefValue<float> speed)
  21. {
  22. speed.Value += originSpeed * 0.25f;
  23. }
  24. private void CalcBulletDistanceEvent(Weapon weapon, float originDistance, RefValue<float> distance)
  25. {
  26. distance.Value += originDistance * 0.25f;
  27. }
  28. }